A surprise weapon to avoid main-line theory. White immediately pins the knight, hoping to double Black's pawns or provoke weaknesses in Black's structure.
Move Sequence
1. d4 Nf6 2. Bg5 e6 3. e4 h6 4. Bxf6 Qxf6 5. Nc3 d6 6. Qd2 g5 7. f3 Bg7
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Moves will appear here as the board advances.
Play through the moves to see explanations
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Play through the moves to see explanations
Use arrow keys or tap moves to navigate